1: Aerial view of the SIM, 2: Fourteen's skyline has an urban look to it and features a couple of rooftop apartments, 3: Fourteen's subway station, which leads to an underground platform and track, 4: Interior of THE DEPOT, 5: The Docks, 6: Underneath the underground, 7: The central raised road with various industrial works next door.
The last scene in this part used FOURTEEN as a the set. This is an general urban SIM for teens and adults, where one can hang out, role play, shop, and explore. It is also Furry, Kid and Tiny AV friendly. Despite what I said in the comic, it actually has a fully finished underground station(3), and the track runs in a circle, so you can have a rail car run on it as well. The central features are The Depot(4) and the raised road(7), but there are many other features to explore. The Depot (the SIM's nightclub)plays music genres like drum'n'bass, jungle, breakbeats, dubstep, electronic. There are a number of obvious meeting spots and surprises about, like the public park and the bottom of a construction site. A number of the props near the docks can be copied(5).
The only issues I had with using the SIM were that it was (for doing a photo shoot) a little laggy, and occasionally slipping through the cracks of the ground into the underworld(6)! In general however this would be a good SIM for urban role-plays.